


– Can only display 1 cloud at a time (so you must combine clouds and filter them to have suitable data) – Main viewer requires DX11 (does not work on Apple Macs) – Brekel Point Cloud Pro v2 binary file support (view & convert animated point clouds) – Editor plugin#2: Point Cloud To Unity Meshes (splits point cloud data into 65k meshes)

– Editor plugin#1: Point Cloud To Binary (saves data to custom binary format for faster reading) – Supported import formats: XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASC) – Single color and RGB point cloud shaders included (for both DX11 & non-dx11 modes) – DX11 Point Cloud Viewer (up to 40 million points using single color *could depend on your hardware stats)
